*NwA* Clan

*Noobs with Attitude* is a Project Reality mod based clan with members from all over the world.

RealityMod.com PR:BF2 v1.4.7.0 Changelog
Apr
13
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Outside from the usual fixes and smaller changes, this update marks a change in development for PR:BF2. Introducing new maps to the players was sometimes difficult as initial feedback would be scarce and only based on a few public play sessions during events. Today we introduce a new system by releasing a map before it's completion to all players and servers. This will offer us more feedback and will allow the mapping team to complete the new maps with this information in mind. We then also ask players to post their feedback and bug reports in the forums.

The first map we will introduce under this new system is Sahel. A 2x2km map being the first PR map in the jungle of Africa. Do note that under this new system the map will be visually incomplete and have more issues then usual. It also does not support a high amount of gamemodes and layers. The map is likely to be removed in a future patch awaiting it's completion and full release.


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Want to help us test maps and other content? Sign up as a tester today.

v1.4.7.0 is available shortly for servers and will soon be available to clients through the automated updater.

PR:BF2 v1.4.7.0 Changelog (2017/April/13)
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GENERAL:
  • Fixed game freezing shortly when switching BUIS mode.
  • Fixed switching BUIS mode while chatting, menu open or game minimized.
  • Updated BUIS to not switch mode while scoped in.
  • Updated insurgency to show cache markers only 30 seconds...
RealityMod.com PR:BF2 v1.4.6.0 Changelog
Mar
07
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This small update provides additional fixes and changes to improve the game since the PR:BF2 v1.4 launch.

v1.4.6.0 is available now!

PR:BF2 v1.4.6.0 Changelog (2017/March/07)
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VEHICLES:
  • Fixed BMP-3 bow MGs shooting straight for other players.
  • Fixed FSA logistics van.
  • Fixed Stormer smoke ammo counter.
  • Fixed not being able to switch back from POV cameras in some choppers.
  • Unlocked _bf2 vehicles for humans.
  • Updated Apache to have 60° down angle and better align the sight.
  • Updated Puma to have grey instead of green thermals.
  • Updated thermals to make vehicle dust effects "cold" and semi-transparent.

WEAPONS:
  • Fixed CAS small caliber weapons having way too much splash.
  • Fixed SVD sight alignment.
  • Updated AAV missiles to have less recoil.
  • Updated GLATGM to have less recoil.
  • Updated MG3 MMG ammo to 150 from 120.

LEVELS:
  • Bamyan
    • Reduced fog distance.
  • Beirut
    • AAS32: Fixed it.
  • Burning Sands
    • AAS32: Replaced T-72M with Scorpion.
  • Fools Road
    • AAS16: Added night factions with flares.
  • Gaza
    • INS16: Updated cache count to 3 from 2.
  • Vadso
    • Removed pre placed firebase (spawn rally remains).

Continue reading...
RealityMod.com PR:BF2 v1.4.5.0 Changelog
Feb
12
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This small update provides additional fixes and changes to improve the game since the PR:BF2 v1.4 launch.

v1.4.5.0 is available now for servers and will soon be available to clients through the automated updater.

PR:BF2 v1.4.5.0 Changelog (2017/February/12)
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GENERAL:
  • Added option in PR Launcher settings to disable LOD switching for static objects. Experimental to test performance impact.
  • Added option in PR Launcher settings to clear logo cache on launch.
  • Added new WHOT/BHOT switching for thermals in vehicles and weapons featuring this.
  • Fixed asset overview not correctly showing decimal spawn times.
  • Fixed commander laser marker not working.
  • Fixed snow effects showing HOT on thermal.
  • Fixed various weapons and vehicles not having proper muzzle flashes on night layers.

PYTHON:
  • Fixed being able to get more than one rally point.
  • Fixed being able to spawn on disabled outposts.
  • Fixed commander CAS marker.
  • Fixed ban_info.log not showing banning admin.

VEHICLES:
  • Updated and optimized Lynx helicopter model.
  • Updated M2A2 Bradley gunner HUD to be less pixelated.
  • Updated coax MG of many vehicles to represent ammo per belt and total carried more realistically.
  • Fixed doorgunners clipping through sides of CH-146 helicopter.
  • Fixed VN-3 being too strongly armored.
  • Fixed MTLB 7.62 gun not overheating.
  • Fixed Mirage IIIEA R.530 MRAAM not having lock-on tone.
  • Fixed British FV101 Scorpion having green tracers.
  • Fixed ammo counter not working on multiple weapons.
  • Fixed CAS huey miniguns not having overheat HUD bar.
  • Fixed AMX10RC having odd sound issues at full speed.

KITS:
  • Updated MEC AR by removing undeployed mode for MG3.
  • Updated spawnmenu kits for taliban by replacing grenadier with rifleman AP.
  • Fixed not being able to request Argentinian...
Dec
31
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The Project Reality team would like to announce the release of an official retro map pack! This map pack brings back 21 maps that were part of Project Reality in the last 11 years.
Featuring both Advance And Secure as the primary gamemode and Co-Operative gamemode for our Co-Op community, these maps are updated with latest assets and gameplay in mind. Get ready to see more of the Dutch faction and new adversaries such as MEC vs. RF!


This is an official map pack so servers will be allowed to host these maps without a password.

As part of the release, Hardcore Gaming will be hosting the map pack on their server this New Year's weekend! Many thanks for their support.

We'd like to thank authors over at Battlefield Singleplayer and Allied Intent Xtended for their work on Co-Op supported BF2 maps, some of which are featured in this map pack.

Complete Retro Map Pack Overviews
Spoiler for Overviews:

Retro Map Pack Information

There are some map-specific gameplay rules...
RealityMod.com PR:BF2 v1.4.4.0 Changelog
Dec
21
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This small update provides additional fixes and changes to improve the game since the PR:BF2 v1.4 launch. We also started working on new features and content for the future and due to changes in our workflow you'll see many smaller items released on a more regular schedule, exciting times ahead!

v1.4.4.0 is available now for servers and will soon be available to clients through the automated updater.

PR:BF2 v1.4.4.0 Changelog (2016/December/21)
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PYTHON:
  • Fixed various reported errors.

VEHICLES:
  • Fixed issue with Mi-17 ambient sounds for gunners.
  • Fixed seating, camera and wheel positions.
  • Fixed Lynx helicopter missing collision in the front.
  • Fixed FOV on 50cal MTLB.
  • Fixed ammo counter not showing on Fuchs MG3 while not scoped.

WEAPONS
  • Updated AK74M animations by lowering them.
  • Fixed IDF Matador projectile going through objects.
  • Fixed invisible wires with tripwire and trip grenades.
  • Fixed issue with Negev overheat.
  • Fixed various weapons showing muzzle effect when scoped.

STATICS
  • Fixed gravestones taking down vehicles.
  • Added resupply points for Essex Carrier so it's consistent on all maps.

LEVELS:
  • General
    • Added CNC layers to multiple maps mimicking AAS assets: Khamisiyah, Saaremaa, Vadso City, Battle of Ia Drang, Dragon Fly, Fools Road, Sbeneh Outskirts.
  • Assault on Mestia
    • Updated AAS with complete rework with iron sight USMC and less assets. Removed AAS16.
  • Bayman
    • AAS64: Fixed MEC artillery.
    • AAS32 and INS: Added supply techies for Taliban.
  • Beirut
    • COOP: Fixed bot navmesh.
  • Dragon Fly
    • New light settings.
    • Fixed various lightmap issues.
  • Goose Green
    • Fixed client crashes on night layers.
  • Kashan...
RealityMod.com PR:BF2 v1.4.3.0 Changelog
Dec
05
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This patch includes some more fixes for the major v1.4 release as well some other balances and tweaks.

v1.4.3 is available now for servers and will soon be available to clients through the automated updater.

PR:BF2 v1.4.3.0 Changelog (2016/December/5)
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GENERAL:
  • Fixed requesting kits from APC's.
  • Fixed main menu music not playing.
  • Fixed GTLD and FLIR lases not being removed.
  • Fixed smoke grandes sticking to players.

REALITYADMIN:
  • Added option to switch players(not SL's/CO's or players on switch list) when they go dead for balancing.
  • Fixed early squad kick remembering values from previous rounds.

KITS:
  • Added alternative Argentine Sniper kit with M14.

VEHICLES:
  • Fixed trembling MG gunner on MEC UAZ jeep.
  • Fixed MA12 COOP version having no collision on turret.

WEAPONS
  • Updated the SSGP1 Sniper Rifle's scope magnification from 8x to 6x.
  • Fixed IDF Matador projectile penetrating vehicles.
  • Reduced Recoil on handheld AT.
  • Made blowpipe harder to control.
  • Increased minimum speed required for blowpipe proximity detonation.

LEVELS:
  • Al Basrah
    • Fixed glitched cache.
  • Bamyan
    • Updated viewdistance and fog by reducing it with 100m for performance improvement.
    • Fixed spawnpoints for MEC being blocked.
  • Gaza
    • Fixed glitched cache.
    • Fixed blocked Hamas spawnpoints.
  • Goose Green
    • Added new night sky setting. Found on skirmish16 and AAS16.
    • Fixed minimap showing wrong scale.
    • AAS16: Assets and flags are now same as on AAS64.
    • AAS64: Made rallypoint at start for airfield spawn.
    • AAS32: Changed Wessex to Gazelle.
    • Skirmish: Added crates to flags.
  • Kashan Desert
    • COOP64: Fixed stationary Milan's with the working bot variant....