Another small patch for PR:BF2 but with some big impacts to gameplay which you can read in the Dev Blog here. As well as a first set of fixes to the new beta map Sahel introduced in v220.127.116.11 based on the early feedback (don't forget to give your own here). Enjoy the update!
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v18.104.22.168 is available now for servers and will soon be available to clients through the automated updater.
PR:BF2 v22.214.171.124 Changelog (2017/April/23)
- Fixed first cache taking too long to reveal.
- Updated maximum amount of grenadiers to 8.
- Fixed crash related to T72B.
- Fixed french trucks being too fast.
- Updated SPG-9 reload time to 10s down from 15s.
- Updated handheld weapon damage system. (More information here)
- Updated ticket bleed to scale up slower.
- Battle of Ia Drang
- CNC: Removed spawn delay on NVA trucks.
- Bijar Canyon
- Updated runways to be longer.
- Burning Sands
- AAS16: Added slat armor to Scimitar.
- AAS32: Reduced Scorpion spawn time to 15min and BMP-1 spawn time to 10min.
- Jabal Al Burj
- Fixed crash related to the map.
- Added base protection.
- Added more cover.
- Fixed being unable to exit UAV.
- Updated France to use woodland camouflage.
- AAS: Added AAS32 with pre-capped flags for France.
- INS: Fixed cache being inside dome of death.
- Sbeneh Outskirts
- AAS: Fixed MEC starting bleed too early.