RealityMod.com PR:BF2 v1.4.9.0 Changelog

Discussion in 'News' started by *NwA* Bot, Apr 30, 2017.

By *NwA* Bot on Apr 30, 2017 at 1:27 PM
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    *NwA* Bot 127.0.0.1 *NwA* Bot

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    Another small patch for PR:BF2 with an iteration of the damage changes of last week and some other small fixes and changes See below for more in-depth information on the changes to the weapon damage model.

    Want to help us test maps and other content? Sign up as a tester today.

    v1.4.9.0 is available now for servers and will soon be available to clients through the automated updater.

    PR:BF2 v1.4.9.0 Changelog (2017/April/30)
    -----------------------

    WEAPONS:
    • Fixed shotgun damage vs supply crates and doors.
    • Updated hanheld damage system (see below).

    STATICS
    • Fixed cable drum disappearing too soon.

    LEVELS:
    • Gaza
      • INS16: Replaced M113 with Namer.

    • Sahel
      • Fixed sliding vehicles.
      • Added woodland camouflage for ARF soldiers.

    • Kozelsk
      • Fixed metal bushes.
      • Updated combat area to increase playable area.


    Damage changes
    In this patch we further tweak the damage changes. The main changes are:
    • Increased damage of pistol calibers.
    • Reduced damage vs upper leg.

    The full damage chart and hit boxes you can see below:

    Damage Chart
    [​IMG]


    (click to make image larger)

    Hit Boxes
    [​IMG]

    Continue reading...
     

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Discussion in 'News' started by *NwA* Bot, Apr 30, 2017.

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